Mathematics Category

Scratch vs. Swift Playgrounds

Ultimately, for me, it comes down to a single key issue: In the limited time we have with children each day in school, what is the best use of that time for learning? How are we designing and/or supporting powerful and empowering learning experiences for our students? I suppose you could think of it as a […]

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5 ways to turn the ‘hour of code’ into the ‘year of learning’

Last year I posted an article called Turn the Hour of Code into the Year of Learning. This year, I wanted to share a few ideas about how you might do that. After checking out some hour of code activities with your students (this year, officially, December 4 – 10), take a look at the […]

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2D mapping project in Scratch

This blog is a reflection on a Scratch project I have been working on. I wanted to capture, at an overview level, my thinking and progression through this project. The purpose of this post is exploratory and preliminary. I’ve started a collaborative inquiry with one of the teachers I am working with this year, and […]

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Learning Design by Making Games (in Scratch)

During the summer of 2016, I read this book (left) edited by Yasmin Kafai and Mitch Resnick. I was inspired by Chapter 4 (called Learning Design by Making Games). In it, Kafai described her study in which a group of 4th grade students spent one hour per day (over a six-month period) writing, designing and […]

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Show me the math!

Where is the math in coding? As much as I think that the connections between coding and mathematics are obvious, I think that there is a process involved in noticing and noting when mathematical concepts are demonstrated–some are clearly in use in students’ code and are easy to notice; other concepts are also in use […]

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